![]() Then the EVA gets adjusted according to the attacking unit ACC (for example for attacking unit with 130% ACC and defending unit 30% EVA, the chance of evasion is 21%, 30% off the EVA% due to above 100% accuracy). Then EVA% defines the chance of a evasion unless the opponent had over 100% ACC. The attacking unit ACC defines chance of a miss: up to a hundred % its the complement of the raw ACC percentage, above a hundred ACC its still just a 0% chance of a miss (no other adjusting parameters).Įvasion comes to play when a hit hasn’t been a miss. So 130% accuracy means that you ignore 30% of the evasions of your enemy. Values above 100 will be used to negate a part of the evasion. The CRT is the percentage, so the probability is: ![]() A critical hit will deal double the damage
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